About me
My name is Walter Tamboer. Currently I am working for Playlogic Games Factory, a dutch game developer located in Breda. While working in the web development and game development branch I gained a lot of experience. This ranges from leading a small team of people to working with advanced software such as the XBOX 360 SDK (XDK), working with the Unreal Engine 3 and Maya plug-in development.
In my young career I have gained experience with the following scripting- and programming languages:
| Language | Experience |
|---|---|
| C++ | As a game developer you can't work without C++. Most game frameworks are written in C++ and require a decent amount of experience of C++ to work with. |
| C# | C# is one of the most used languages now-a-days to write tools in. The development speed with this language is so extremely high that it is very easy to create these tools with this language. |
| CSS | Where XHTML is used to tell a browser which elements exist of a website; CSS will tell the browser how the element looks like. |
| JavaScript | To make a website interactive and act like people want it to act now-a-days one has to use JavaScript. As a webdeveloper I of course used this a lot. |
| Java | I have worked on an IRC applet in Java which was needed on a certain website. I also worked on a web service. |
| Lua | To provide quick and easy access to certain parts of a framework in an application it's a good thing to use scripting. Lua provides good support for this. |
| Maya (MEL) | MEL is a scripting language used by Alias' Maya. I have written tools in MEL to help artists work |
| PHP | As a webdeveloper I created a lot of applications which are written in PHP. In the PHP4 era, the developer really had to follow strict coding guidelines to keep an application organized well. Luckaly I was still working with PHP when PHP5 came out and had better support for Object Orientated Programming (OOP). |
| SQL | As a webdeveloper I often had to create and communicate with databases. SQL is the language which is used for this purpose. I have mostly worked with MySQL. |
| UnrealScript | UnrealScript is the scripting language which is used by the UnrealEngine. I have worked several years with the Unreal Engine and thus with UnrealScript. |
| XHTML | As said above, I have worked as a web developer. Of course it is a must to know XHTML in that case. |
| XML | XML is a data format which is perfect to structure and organize information. A lot of tools and web API's use XML to import and export information. |
For a more in depth profile, please see my LinkedIn profile which can be visitted at http://www.linkedin.com/in/waltertamboer.