Quick Introduction

Call me Walter. This is my personal website in which I tell you about me and my projects. I am a 23 year old Software Engineer from the Netherlands. Currently I am working for Playlogic Games Factory, a game developer located in Breda.

About me

My name is Walter Tamboer. Currently I am working for Playlogic Games Factory, a dutch game developer located in Breda. While working in the web development and game development branch I gained a lot of experience. This ranges from leading a small team of people to working with advanced software such as the XBOX 360 SDK (XDK), working with the Unreal Engine 3 and Maya plug-in development.

In my young career I have gained experience with the following scripting- and programming languages:

Language Experience
C++ As a game developer you can't work without C++. Most game frameworks are written in C++ and require a decent amount of experience of C++ to work with.
C# C# is one of the most used languages now-a-days to write tools in. The development speed with this language is so extremely high that it is very easy to create these tools with this language.
CSS Where XHTML is used to tell a browser which elements exist of a website; CSS will tell the browser how the element looks like.
JavaScript To make a website interactive and act like people want it to act now-a-days one has to use JavaScript. As a webdeveloper I of course used this a lot.
Java I have worked on an IRC applet in Java which was needed on a certain website. I also worked on a web service.
Lua To provide quick and easy access to certain parts of a framework in an application it's a good thing to use scripting. Lua provides good support for this.
Maya (MEL) MEL is a scripting language used by Alias' Maya. I have written tools in MEL to help artists work
PHP As a webdeveloper I created a lot of applications which are written in PHP. In the PHP4 era, the developer really had to follow strict coding guidelines to keep an application organized well. Luckaly I was still working with PHP when PHP5 came out and had better support for Object Orientated Programming (OOP).
SQL As a webdeveloper I often had to create and communicate with databases. SQL is the language which is used for this purpose. I have mostly worked with MySQL.
UnrealScript UnrealScript is the scripting language which is used by the UnrealEngine. I have worked several years with the Unreal Engine and thus with UnrealScript.
XHTML As said above, I have worked as a web developer. Of course it is a must to know XHTML in that case.
XML XML is a data format which is perfect to structure and organize information. A lot of tools and web API's use XML to import and export information.

For a more in depth profile, please see my LinkedIn profile which can be visitted at http://www.linkedin.com/in/waltertamboer.